Portfolio

About Me

Hi! I’m Jacob Gaffke, a game developer and designer based in the United States. I first learned how to program when I was 13 years old by teaching myself Java through YouTube tutorials in order to make Minecraft mods. Ever since, programming and game development have been a personal hobby of mine.

Here you’ll find the various personal projects I’ve been working on, many of them with open source code. I am a very creative individual who is always coming up with new ideas and projects to work on, and I am capable of getting a large amount of work done in a very short amount of time. I am committed to constantly teaching myself new things in order to develop the skills required to make my dream projects come to life.

Projects

Ash Magnum

Ash Magnum is a humorous turn-based strategy game centered around an action hero traversing Count Dorkula’s castle and killing vampires.

Darkcrawl

Darkcrawl is a turn-based roguelike dungeon crawler with a charming pixel art aesthetic.

screenshot of Tatami

Tatami

Tatami is a roguelike dungeon generation algorithm that creates a multi-floor dungeon layout from a series of randomly oriented, interconnected rectangles.

screenshot of Pestilence

Pestilence

Pestilence is a strategy game where you are an alien parasite with the ability to control the mind of anything you infect.

Underdweller

Underdweller is a roguelike turn-based dungeon crawler and strategy game that uses a hexagonal grid.

Contact

I'm available for hire as a freelance game developer or web developer.

If you have any inquiries, send me an e-mail at contact@masterofgiraffe.com or use the form below.